Monday, July 30, 2012

TFCRL version 0.0.2 release!

TFCRL version 0.0.2 release!

Not too much new stuff in this version. A lot of what I worked on was internal code cleanup for increased productivity later. But other than that:
  • Items!- Items are now displayable on the map. As well as pickup-able. There is a good old fashioned inventory screen as well. It is very low featured right now, but I think I will begin improving it soon.
  • And that is all that is visible if you just download the game right now sadly. The way I was doing items was completely reworked to a much better/standard way of doing things, and I may very well change the way I did map features/control actions to this better way soon too. Before things get out of hand complexity-wise I hope.
I realize that I have not yet said what the controls are yet. So here they are:
  • numpad for movement(with numlock on).
  • i for the invintory screen
  • , for picking up things
  • Q for escaping the program
You can download the latest release here: http://minus.com/lRzfT0zF3MMsx

My next development post is about halfway finished, it should be up in a day or two.

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